Top player Void has been a pioneer of Sheik in Ultimate, as he is discovering new combos, ideas and mechanics with the character on an almost daily basis. However, when a skilled player truly masters everything she has to offer, it's a sight to behold. Sheik in Ultimate is undoubtedly a difficult character to play. However, in Ultimate, much of her combo game has been expanded, and parts of it are much more complex. She's a fast, safe and combo heavy character that is meant to drag the opponent across the stage with her fantastic frame data. Ultimate's Sheik has much in common with her previous iteration. However, through some gradual quality-of-life buffs, Sheik has become a stronger character than she was at launch.
In Smash for Wii U, Sheik was one of the best characters in the game, but many fans feel she has fallen off a bit in Ultimate. Related: Super Smash Bros Ultimate: Why Rayman Should Join the Fight Sheik If you get into an altercation with her, it could lead to losing stock at incredibly early percent. To activate deep breathing, she does need some distance away from the opponent, but given most Wii Fit players will be playing defensively, it makes it easy for her to find the time to use it. Hilariously enough, she has many tools up close that are ludicrously strong as well.Īll of these strengths are further amplified by her deep breathing move, which makes her obscenely strong for a decent amount of time. Of course, playing in such a way already gives Wii Fit a mental edge, as the opponent must consistently initiate the fight. Wii Fit mostly uses her projectiles to space out her opponent, and many who use her will play by the ledge to force an enemy approach. However, her second iteration in Ultimate makes her an incredibly powerful character. before dying.Wii Fit Trainer is not a character someone would expect to be a strong fighter. Roy went from having 37.2% damage to over 87%. This player also lingered near the ledge with his shield for too long and then had their shield popped.īy spiking a cancelled Header ball, Wii Fit Trainer was then able to combo into her down air followed up a reverse Header spike. There's no doubt that this user has practiced this insane combo before.Ī certain Roy player also ended up in a similar situation. Rool between Wii Fit Trainer's attacks and the active hitbox that was present on the falling crown. What made this combo awesome was how Kamotter2905 managed to keep bouncing King K. Rool's crown, Wii Fit Trainer was able to rack up over 132% damage before finishing with Sun Salutation. Rool was likely to survive, right? He is considered to be the second heaviest character in the game after Bowser.īy comboing Deep Breathing with the excellent frame data of throwing King K. Needless to say, the shield was popped.Īt only 0%, King K. Rool was forced to then defend against the incoming forward smash.
Without a strong out of shield option, King K. Since the header has so much damage up close, Wii Fit Trainer was essentially permitted the ability to pressure after being blocked. Rool player to land, Wii Fit Trainer then opted to use a header while ascending to the ground. Rool player threw their crown in the direction that was opposite of Wii Fit Trainer, then jumped over it.Īfter patiently waiting for the King K. Perhaps in an attempt to catch a roll attempt, the King K. Rool initially in a favorable position as the Wii Fit Trainer user is forced off stage. In the first highlighted clip, we see a King K.